Radth Technology builds AI-powered software and games — custom machine learning systems, automation tools, and full game production across Unity, Unreal, and Godot. We handle the entire process, from architecture to deployment, so what you get works in production, not just in a demo.
Radth Build Pipeline
Live status · 4 systems
NPC Behavior AI
Model trained
Latency 2ms
Procedural Generation
Levels generated
128 variants
Business Automation
Live in production
4.2k tasks/day
Player Analytics
Insight ready
6 segments
Pipeline Breakdown
ActiveDesign
AI/ML
Gameplay
Ship
Shipped On Time
Every sprint, every release
From production AI systems to shipped games — we build software that performs, scales, and holds up under real users.
End-to-end AI product development — from data pipelines and model training to production APIs that plug straight into your business.
AI agents and automation tools that handle repetitive operations — support, scheduling, data entry, and reporting — around the clock.
Full-cycle game development across Unreal Engine, Unity, and Godot — from concept and prototyping to launch on PC, console, and mobile.
Believable NPC behavior, procedural generation, and adaptive difficulty — powered by behavior trees, reinforcement learning, and generative AI.
Full-stack web and mobile applications with AI features baked in — dashboards, SaaS platforms, and internal tools built to scale.
A tailored blend of AI software and game development for projects that don't fit a single category — from prototype to launch.
Need something that doesn't fit a single category? We build custom pipelines for any AI or game project.
Discuss Your ProjectWe turn ambitious ideas into production-grade AI software and shipped games — with the performance and polish that players and businesses expect.
We design software and games around AI from day one — not bolted on as an afterthought.
Unity, Unreal, and Godot — we pick the right engine for your game, not the one we know best.
Every project ships with tooling to automate the repetitive parts of your workflow.
A small senior team and tight feedback loops mean nothing slows down your release.
From concept to launch — we own the full stack. Every project follows our 5-stage pipeline built around shipping quality software fast.
Discovery & Design
We scope the product, define game mechanics or ML objectives, and map the technical architecture.
Prototype
Rapid playable or working prototypes — game loop, AI model baseline, or automation proof-of-concept.
Build & Train
Full production build: gameplay systems, custom model training, backend integration, and tooling.
Testing & Optimization
Performance profiling, playtesting, model evaluation, and iteration until it holds up under real load.
Launch & Support
Deployment to your platform of choice, plus ongoing updates, monitoring, and feature support.
Engine & Stack Comparison
High-fidelity 3D, console and PC titles · C++
Cross-platform and mobile-first games · C#
Model training and production inference · Python
Chosen per-project based on scope and platform
A small senior team of AI engineers, game developers, and designers who ship together, end to end.

Co-Founder & Head of Software Product & Engineering
Leads mobile, web, and ML product development from idea to design to production.
Co-Founder & Business Lead
Leads client strategy and business operations across AI and game projects.
Co-Founder & Lead Game Developer
Owns gameplay systems and engine architecture across Unity, Unreal, and Godot.
Co-Founder & Product Design Lead
Shapes UX and visual design for every product and game we ship.
We're always open to meeting engineers, designers, and game developers who want to build with us.
Get in TouchTell us what you're building and we'll get back to you with next steps within one business day.
Typically replies within 1 business day
Mon–Fri, 9am–6pm EST